Digital Tutors Texturin With ZBrush 3
Digital Tutors Texturin With ZBrush 3 [Video Training] | 852 MB
Learn a production-tested approach to texture painting and generating normal and displacement maps with ZBrush 3.1. Contains nearly 4 hours of time-saving texturing and sculpting techniques that are are widely being used throughout Film and Games. Perfect for new and intermediate artists using ZBrush.
Popular highlights include:
* Importing Geometry into ZBrush
* Working with Morph Targets
* Image-based Texture Painting
* Hand-painting Texture Maps
* Sculpting on Multiple Subdivision Levels
* Controlling Stroke Attributes
* Creating Custom Alpha Brushes
* Utilizing Layers to Localize Detail
* Using Stencils for Sculpting Details
* Tuning Alpha Brushes
* Simulating Effects of Weight & Gravity
* Polypainting Techniques
* Painting with Depth and Color Simultaneously
* Painting Detail Cavity Masking
* Using ZMapper and Displacement Exporter
* Generating Normal and Displacement Maps
* Using Normal and Displacement Maps in Primary 3D App
Code:
http://www.digitaltutors.com/store/product.php?productid=3385
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