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Showing posts with label DigitalTutors. Show all posts
Showing posts with label DigitalTutors. Show all posts

Digital Tutors - Texturing Next-Gen Characters in ZBrush

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Digital Tutors - Texturing Next-Gen Characters in ZBrush [Video Training] | 1.04 GB

Learn a production workflow and time-saving methods for creating game-ready textured characters, texture painting techniques, and adding character enhancements for appeal. Contains over 4 hours of project-based training for artists learning the creative processes of texturing characters for next-generation games.

Popular highlights include:

* Setting up base materials in ZBrush
* Filling Subtools with Color
* Painting Illuminated Panels
* Painting with Symmetry
* Isolating Portions of Subtools
* Working with Polygroups
* Cavity Masks to Emphasize Detail
* Painting Wear into Armor
* Adding Color Variation
* Layering Color and Detail for Skin
* Blending Textural Detail with Alphas
* PolyPainting Techniques
* Photoshop Integration with ZApplink
* Cloning Photographic Detail
* Painting Scarring and Decay
* Converting PolyPaint Colors to Texture Maps
* Painting with Projection Master
* Using Cavity Maps as Texture Guides
* Editing Textures in Photoshop
* Assembling Textures in Photoshop
* Painting Specular Maps in ZBrush

Lesson Outline:

1. Project overview and workflow discussion 6:11
2. Using paint-overs to work out color schemes 6:34
3. Setting up materials in ZBrush 5:33
4. Applying base colors to subtools 9:56
5. Adding underlying color and texture to the flesh 12:30
6. Adding spot detail with alphas 14:10
7. Attaching the head and neck 13:01
8. Blending skin detail together 12:41
9. Finishing the skin 7:38
10. Painting the scarring on the arm and abs 12:03
11. Painting the leg base 8:02
12. Painting the raised armor panels 8:29
13. Using cavity masking to emphasize detail 6:22
14. Painting recessed areas 10:13
15. Painting the tubes 9:48
16. Painting the gun 13:22
17. Adding wear and tear to the armor pieces 9:47
18. Adding blast marks and damage to the armor 7:42
19. Painting illuminated panels into the armor 9:46
20. Using the ZProject brush to clone detail from photographs 7:15
21. Converting poly-paint colors to texture maps 7:35
22. Using Projection Master to paint detail 5:21
23. Using ZApplink to connect to Photoshop 11:27
24. Painting textures in Photoshop 9:13
25. Assembling and saving out textures in Photoshop 5:07
26. Rendering textures and normal maps in mental ray 5:29
27. Painting a specular map in ZBrush 13:11
28. Bonus Lesson: Using cavity maps as painting guides in Photoshop 5:28

Total Run Time: 4:13:54
Rapidshare
Code:
http://rapidshare.com/files/246866799/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part01.rar.html
http://rapidshare.com/files/246866848/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part02.rar.html
http://rapidshare.com/files/246866924/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part03.rar.html
http://rapidshare.com/files/246867024/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part04.rar.html
http://rapidshare.com/files/246867127/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part05.rar.html
http://rapidshare.com/files/246867142/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part06.rar.html
http://rapidshare.com/files/246867186/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part07.rar.html
http://rapidshare.com/files/246867197/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part08.rar.html
http://rapidshare.com/files/246867306/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part09.rar.html
http://rapidshare.com/files/246867337/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part10.rar.html
http://rapidshare.com/files/246867253/Digital.Tutors.Texturing.Next-Gen.Characters.In.ZBrush.part11.rar.html


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Digital Tutors Texturin With ZBrush 3

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Digital Tutors Texturin With ZBrush 3 [Video Training] | 852 MB

Learn a production-tested approach to texture painting and generating normal and displacement maps with ZBrush 3.1. Contains nearly 4 hours of time-saving texturing and sculpting techniques that are are widely being used throughout Film and Games. Perfect for new and intermediate artists using ZBrush.

Popular highlights include:

* Importing Geometry into ZBrush
* Working with Morph Targets
* Image-based Texture Painting
* Hand-painting Texture Maps
* Sculpting on Multiple Subdivision Levels
* Controlling Stroke Attributes
* Creating Custom Alpha Brushes
* Utilizing Layers to Localize Detail
* Using Stencils for Sculpting Details
* Tuning Alpha Brushes
* Simulating Effects of Weight & Gravity
* Polypainting Techniques
* Painting with Depth and Color Simultaneously
* Painting Detail Cavity Masking
* Using ZMapper and Displacement Exporter
* Generating Normal and Displacement Maps
* Using Normal and Displacement Maps in Primary 3D App
Code:
http://www.digitaltutors.com/store/product.php?productid=3385
Rapidshare
Code:
http://rapidshare.com/files/246866252/Digital.Tutors.Texturin.With.ZBrush.3.part01.rar.html
http://rapidshare.com/files/246866257/Digital.Tutors.Texturin.With.ZBrush.3.part02.rar.html
http://rapidshare.com/files/246866345/Digital.Tutors.Texturin.With.ZBrush.3.part03.rar.html
http://rapidshare.com/files/246866374/Digital.Tutors.Texturin.With.ZBrush.3.part04.rar.html
http://rapidshare.com/files/246866439/Digital.Tutors.Texturin.With.ZBrush.3.part05.rar.html
http://rapidshare.com/files/246866555/Digital.Tutors.Texturin.With.ZBrush.3.part06.rar.html
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http://rapidshare.com/files/246866659/Digital.Tutors.Texturin.With.ZBrush.3.part08.rar.html
http://rapidshare.com/files/246866466/Digital.Tutors.Texturin.With.ZBrush.3.part09.rar.html


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Digital Tutors Sculpting Techniques With ZBrush 3

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Digital Tutors Sculpting Techniques With ZBrush 3 [Video Training] | 1.18 GB

Achieve unparalleled results using ZBrush 3. Learn several time-saving modeling and digital sculpting techniques that are widely used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for new to intermediate artists.

Popular highlights include:

* Importing Base Geometry
* Modifying ZBrush Primitives
* Subdividing Meshes
* Mesh Extraction
* Sculpting with Brushes
* Sculpting with Alphas
* Sculpting with Strokes
* Sculpting with Stencils
* Additive and Subtractive Sculpting
* Combining Multiple Meshes with Subtools
* Creating Poses with Transpose Tool
* Masking Techniques
* Sculpting with 3D Layers
* Custom Alphas
* Sculpting at Progressively Higher Levels
* Projection Master
* Sculpting with Symmetry
* Creating a Final Turntable
Code:
http://www.digitaltutors.com/store/product.php?productid=3109
Rapidshare
Code:
http://rapidshare.com/files/246865434/Digital.Tutors.Sculpting.Techniques.With.ZBrush.3.part01.rar.html
http://rapidshare.com/files/246865473/Digital.Tutors.Sculpting.Techniques.With.ZBrush.3.part02.rar.html
http://rapidshare.com/files/246865513/Digital.Tutors.Sculpting.Techniques.With.ZBrush.3.part03.rar.html
http://rapidshare.com/files/246865746/Digital.Tutors.Sculpting.Techniques.With.ZBrush.3.part04.rar.html
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http://rapidshare.com/files/246866184/Digital.Tutors.Sculpting.Techniques.With.ZBrush.3.part12.rar.html
http://rapidshare.com/files/246865821/Digital.Tutors.Sculpting.Techniques.With.ZBrush.3.part13.rar.html



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Digital Tutors Pipeline Integration With Maya And ZBrush 3

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Digital Tutors Pipeline Integration With Maya And ZBrush 3 [Video Training] | 925 MB

Learn a production approach to integrating Maya and ZBrush 3 in a mixed pipeline environment. Contains 4 hours of innovative modeling, sculpting, and map generating techniques that are commonly used throughout Film and Games. Perfect for intermediate artists using Maya and ZBrush 3.

Popular highlights include:


* ZBrush Sculpting Workflow
* Maya and ZBrush Pipeline Overview
* Form Development in Maya
* Maintaining Mesh Integrity
* Sculpting Across Multiple Levels
* Incorporating 3D Layers for Variation
* Working with Subtools
* Extracting Geometry
* Low Poly Modeling in Maya
* Creating Clean Topology
* Geometry Preparation for ZBrush
* Importing Geometry into ZBrush
* Using Alphas and Strokes
* Using Custom Alphas
* Creating Displacement Maps in ZBrush
* Applying Displacement Maps in Maya
* Setting up Render-time Subdivisions
* Adjusting Displacement Settings
* Using Projection Master
* Using Lazy Mouse for Hair Detail
Code:
http://www.digitaltutors.com/store/product.php?productid=3222&cat=0&page=1
Rapidshare
Code:
http://rapidshare.com/files/246864998/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part01.rar.html
http://rapidshare.com/files/246865035/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part02.rar.html
http://rapidshare.com/files/246865079/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part03.rar.html
http://rapidshare.com/files/246865141/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part04.rar.html
http://rapidshare.com/files/246865229/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part05.rar.html
http://rapidshare.com/files/246865230/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part06.rar.html
http://rapidshare.com/files/246865326/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part07.rar.html
http://rapidshare.com/files/246865320/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part08.rar.html
http://rapidshare.com/files/246865299/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part09.rar.html
http://rapidshare.com/files/246864971/Digital.Tutors.Pipeline.Integration.With.Maya.And.ZBrush.3.part10.rar.html


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Digital Tutors Materials And Rendering In ZBrush 3.1

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Digital Tutors Materials And Rendering In ZBrush 3.1 [Video Training] | 539 MB

Learn time-saving rendering techniques and proven workflows to understanding and utilizing materials, lighting, post-processes, and features such as Matcap in ZBrush 3.1. Contains over 3 hours of project-based training covering materials, lighting, and rendering techniques that are currently being used throughout Film and Games. Perfect for artists using ZBrush 3.

Popular highlights include:


* Understanding ZBrush's material attributes
* Using Doublecolor Shaders
* Using Tricolor Shaders
* Using Quadcolor Shaders
* Shading Effects
* Utilizing Shader Channels
* Using Matcap Materials
* Building Custom Matcap Shaders
* ZBrush Light Types
* Controlling and Adjusting Shadows
* Utilizing Fog for Appeal
* Depth Cue for Distance-based Blur
* Anti-Aliasing Settings for Render Quality
* Saving Rendered Images From ZBrush
* Post-render Adjustments for Appeal in ZBrush
Code:
http://www.digitaltutors.com/store/product.php?productid=3405
Rapidshare
Code:
http://rapidshare.com/files/246864465/Digital.Tutors.Materials.And.Rendering.In.ZBrush.3.1.part1.rar.html
http://rapidshare.com/files/246864509/Digital.Tutors.Materials.And.Rendering.In.ZBrush.3.1.part2.rar.html
http://rapidshare.com/files/246864570/Digital.Tutors.Materials.And.Rendering.In.ZBrush.3.1.part3.rar.html
http://rapidshare.com/files/246864625/Digital.Tutors.Materials.And.Rendering.In.ZBrush.3.1.part4.rar.html
http://rapidshare.com/files/246864717/Digital.Tutors.Materials.And.Rendering.In.ZBrush.3.1.part5.rar.html
http://rapidshare.com/files/246864481/Digital.Tutors.Materials.And.Rendering.In.ZBrush.3.1.part6.rar.html


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Digital Tutors Detailing Next-gen Characters In Zbrush

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Digital Tutors Detailing Next-gen Characters In Zbrush | 1.737 GB

Learn a production workflow and time-saving techniques for creating high-resolution geometry for use in games, methods of sculpting, generating and applying maps, and adding character enhancements for appeal. Contains over 5 hours of project-based training for artists learning the creative processes of modeling and sculpting characters for next-generation games.

Popular highlights include:


* Character Refinement
* Adding Appeal for Enhancement
* Additive Sculpting Techniques
* Subtractive Sculpting Techniques
* UV Tools and Techniques
* Creating Usable UV Layouts
* Strategically Combining UV Shells
* Preparing Geometry for Sculpting
* Exporting Geometry from Maya
* Importing Geometry to ZBrush
* Appending Subtools
* Morph Targets
* Subdividing Geometry
* Sculpting Organic Shapes
* Masks and Deformation for Detail
* Adding Flexibility with 3D layers
* Stencils to Add Details
* Creating Custom Alphas
* Hard Surface Detailing
* Integrating Geometry with Detail
* Combining Brushes and Strokes
* Adding Texture with Alphas
* Exporting Normal Maps
* Using ZMapper to Create Normal Maps
* Applying Normal Maps in Maya
Code:
http://www.digitaltutors.com/store/product.php?productid=3461
Rapidshare
http://rapidshare.com/files/246862393/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part01.rar.html
http://rapidshare.com/files/246862495/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part02.rar.html
http://rapidshare.com/files/246862562/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part03.rar.html
http://rapidshare.com/files/246862603/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part04.rar.html
http://rapidshare.com/files/246862666/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part05.rar.html
http://rapidshare.com/files/246862760/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part06.rar.html
http://rapidshare.com/files/246862802/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part07.rar.html
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http://rapidshare.com/files/246863048/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part10.rar.html
http://rapidshare.com/files/246863143/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part11.rar.html
http://rapidshare.com/files/246863226/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part12.rar.html
http://rapidshare.com/files/246863322/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part13.rar.html
http://rapidshare.com/files/246863412/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part14.rar.html
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http://rapidshare.com/files/246863959/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part17.rar.html
http://rapidshare.com/files/246863551/Digital.Tutors.Detailing.Next-gen.Characters.In.Zbrush.part18.rar.html


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Digital Tutors Introduction to Maya 2009

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Digital Tutors Introduction to Maya 2009 | 2.318 GiB

Discover over 9 hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in
Maya. Taught by four Digital-Tutors instructors, each teaching their core areas of expertise to provide an essential guide to utilizing the powerful tools
available in Maya. Ideal for new and beginning artists.

Release Date.... 06-20-2009
Release Type.... 3D Tutorial
Release Discs.... 4CD
Release Notes :
Code:
http://www.digitaltutors.com/store/product.php?productid=3632

Rapidshare
Code:
http://rapidshare.com/files/246720133/Digital.Tutors.Introduction.to.Maya.2009-AG.part01.rar.html
http://rapidshare.com/files/246720176/Digital.Tutors.Introduction.to.Maya.2009-AG.part02.rar.html
http://rapidshare.com/files/246720233/Digital.Tutors.Introduction.to.Maya.2009-AG.part03.rar.html
http://rapidshare.com/files/246720333/Digital.Tutors.Introduction.to.Maya.2009-AG.part04.rar.html
http://rapidshare.com/files/246720368/Digital.Tutors.Introduction.to.Maya.2009-AG.part05.rar.html
http://rapidshare.com/files/246720450/Digital.Tutors.Introduction.to.Maya.2009-AG.part06.rar.html
http://rapidshare.com/files/246720538/Digital.Tutors.Introduction.to.Maya.2009-AG.part07.rar.html
http://rapidshare.com/files/246720786/Digital.Tutors.Introduction.to.Maya.2009-AG.part08.rar.html
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http://rapidshare.com/files/246722349/Digital.Tutors.Introduction.to.Maya.2009-AG.part24.rar.ht


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Digital Tutors Character Creation In ZBrush

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Digital Tutors Character Creation In ZBrush | 1.3 GB

Create characters fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly shaping detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work creatively and with more flexibility.

Popular highlights include:

* Creating ZSphere Base Meshes
* Adding ZSpheres Symmetrically
* Making Adaptive Skins
* Creating Custom Alphas
* Stylized Sculpting
* Character Proportions
* Look and Appeal
* Creating Hard-surface Models with Topology Tools
* Modifying Subtools with Subtool Master
* Prototyping Clothing and Accessories
* Creating Clothing with the Topology Tools
* Extracting Clothing from Existing Geometry
* Using Subtool Master with Materials
* Transforming ZSpheres
* Sculpting Detail into Meshes
* Sculpting Fine Detail with Alphas and Strokes
* Selecting Geometry using Polygroups
* Deleting Geometry
* Creating Fitted Accessories with Topology Tools
* Extracting Geometry from Existing Meshes
* Appending Subtools
* Subtool Master to Manipulate Subtools
* Using Masks Creatively with Primitives
* Converting Primitives to Polygon Meshes
Code:
http://www.digitaltutors.com/store/product.php?productid=3617
Rapidshare
Code:
http://rapidshare.com/files/246861028/Digital.Tutors.Character.Creation.In.ZBrush.part01.rar.html
http://rapidshare.com/files/246861138/Digital.Tutors.Character.Creation.In.ZBrush.part02.rar.html
http://rapidshare.com/files/246861261/Digital.Tutors.Character.Creation.In.ZBrush.part03.rar.html
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http://rapidshare.com/files/246862044/Digital.Tutors.Character.Creation.In.ZBrush.part11.rar.html
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http://rapidshare.com/files/246862228/Digital.Tutors.Character.Creation.In.ZBrush.part13.rar.html
http://rapidshare.com/files/246861857/Digital.Tutors.Character.Creation.In.ZBrush.part14.rar.html


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Digital Tutors - Character and Scene Development in ZBrush

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Digital Tutors - Character and Scene Development in ZBrush | 1.26 GB

Create polished characters and more appealing scenes. Work creatively using a step-by-step approach to character and scene development in ZBrush and a time-saving workflow to character interaction, sculpting, texturing, composition, lighting, and rendering. Contains nearly 6 hours of self-paced training for artists using ZBrush and Maya.

Popular highlights include:

* Composition and Layout
* Working from Sketch
* Creating ZSphere Base
* Adaptive Skins
* Character Posing
* Re-working Topology
* Quick Shaping the Model
* Character Interaction
* Adding Multiple Pieces with ZSpheres
* Appending Subtools
* Adding Temporary Materials
* Custom Alphas and Textures
* Exaggerating Features for Appeal
* Creating UVs in ZBrush
* Polypainting
* Converting Polypaints to Texture Maps
* Exporting Displacement Maps
* Exporting Normal Maps
* Exporting Geometry from ZBrush
* Importing Geometry into Maya
* 3-point Lighting Setup
* Camera Placement
* Subsurface Scattering Effects
* Approximations for High-quality Displacement
* Using Final Gather with Subsurface Scattering
* Adjusting Render Stats of Objects
* Rendering Scenes in Multiple Passes
* Outputting Color, Occlusion, and Depth Passes
* Compositing Multiple Passes with Photoshop
* Depth-of-field Effects to Final Render
Code:
http://www.digitaltutors.com/store/product.php?productid=3623
Rapidshare
Code:
http://rapidshare.com/files/246859814/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part01.rar.html
http://rapidshare.com/files/246859964/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part02.rar.html
http://rapidshare.com/files/246860062/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part03.rar.html
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http://rapidshare.com/files/246860734/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part10.rar.html
http://rapidshare.com/files/246860797/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part11.rar.html
http://rapidshare.com/files/246860928/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part12.rar.html
http://rapidshare.com/files/246860871/Digital.Tutors.Character.And.Scene.Development.In.ZBrush.part13.rar.html



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Digital Tutors ZSphere Modeling In ZBrush

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Digital Tutors ZSphere Modeling In ZBrush | 1.16 GB

Learn a time-saving workflow to modeling with ZSpheres and building complex organic models using production-applicable tools and techniques. Contains over 4 hours of project-based training for artists modeling with ZBrush.

Popular highlights include:

* Creating ZSphere Cages
* Adding ZSpheres Symmetrically
* Transforming ZSpheres
* Creating Insets with ZSpheres
* Using ZSphere Magnets
* Converting ZSpheres to Geometry using Adaptive Skins
* Sculpting Detail into Meshes
* Sculpting Fine Detail with Alphas and Strokes
* Selecting Geometry using Polygroups
* Deleting Geometry
* Re-drawing Topology
* Using a Mesh to Starting New Topology
* Projecting Existing Detail onto New Topology
* Creating Fitted Accessories with Topology Tools
* Creating Accessories with ZSpheres
* Extracting Geometry from Existing Meshes
* Appending Subtools
* Using Subtool Master to Manipulate Subtools
* Creating Geometry using ZBrush Primitives
* Using Masks Creatively with Primitives
* Using Deformers
* Converting Primitives to Polygon Meshes
* Posing with Transpose and Transpose Master
Code:
http://www.digitaltutors.com/store/product.php?productid=3505
Rapidshare
Code:
http://rapidshare.com/files/247037127/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part01.rar.html
http://rapidshare.com/files/247037383/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part02.rar.html
http://rapidshare.com/files/247037637/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part03.rar.html
http://rapidshare.com/files/247037861/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part04.rar.html
http://rapidshare.com/files/247038348/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part05.rar.html
http://rapidshare.com/files/247038726/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part06.rar.html
http://rapidshare.com/files/247039400/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part07.rar.html
http://rapidshare.com/files/247039675/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part08.rar.html
http://rapidshare.com/files/247040339/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part09.rar.html
http://rapidshare.com/files/247041066/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part10.rar.html
http://rapidshare.com/files/247041379/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part11.rar.html
http://rapidshare.com/files/247041681/Digital.Tutors.ZSphere.Modeling.In.ZBrush.part12.rar.html


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Exaggerated Facial Modeling in Maya and ZBrush

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Exaggerated Facial Modeling in Maya and ZBrush | 656 MB

Learn organic modeling techniques and a production workflow to creating clean topology, adding definition, exaggerating proportions, and strategically adding detail to create animatable geometry using Maya and ZBrush. Contains nearly 5 hours of project-based training for artists learning character creation and look development for use in Film and Games.

Popular highlights include:


* Modeling Exaggerated Features
* Using Reference Art
* Building Deformable Topology
* Building Initial Edge-flow
* Extruding Geometry Along Curves
* Bridging Geometry
* Modeling Eyes
* Modeling Symmetrically
* Building Large Wrinkles
* Modeling Ears
* Adding Mouth Interior
* Connecting Edges with Split Polygon Tool
* Importing/Exporting Geometry
* Assembling Subtools in ZBrush
* Filling Portions of Subtools with Color
* Modifying Head with Move Brush
* Sub-dividing Geometry
* Sculpting Facial Features
* Adding Small Wrinkles
* Adding Irregularities
* Adding Detail with Alpha Maps and Strokes
* Creating a UV Layout
* Integrating UV Changes into ZBrush Sculpt
* Creating Normal Maps in ZBrush
* Applying and Viewing Normal Maps in Maya

Rapidshare
Code:
http://rapidshare.com/files/247032574/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part1.rar.html
http://rapidshare.com/files/247032959/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part2.rar.html
http://rapidshare.com/files/247033309/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part3.rar.html
http://rapidshare.com/files/247033930/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part4.rar.html
http://rapidshare.com/files/247034373/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part5.rar.html
http://rapidshare.com/files/247034657/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part6.rar.html
http://rapidshare.com/files/247034801/Digital.Tutors.Exaggerated.Facial.Modeling.In_Maya.And.ZBrush.part7.rar.html


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Digital Tutors Sculpting Caricatures In ZBrush 3

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Digital Tutors Sculpting Caricatures In ZBrush 3 | 699 MB

Learn an artist-friendly workflow to sculpting caricatures and an array of practical techniques for exaggerating key characteristics, working with art direction, and capturing believable likenesses of your subjects in ZBrush. Provides over 6 hours of project-driven training for artists using ZBrush for sculpting and illustration.

Popular highlights include:

* Exaggerating Key Features
* Working with Subtool Master
* Posing Models with Transpose Master
* Merging Subtools
* Creating Clothing using Topology
* Redrawing Facial Topology
* Blocking Out Geometry with ZSpheres
* Creating Adaptive Skins
* Projecting Detail into Adaptive Skins
* Extracting Geometry to Create Accessories
* Creating Layered Compositions
* Painting with Depth
* Painting over Composition
* Sculpting Facial Features
* Changing ZSphere Resolution
* Working from Reference Art
* Building Teeth and Eyes from Primitives
* Appending Subtools
* Painting Hair
* Baking and Merging Layers
Code:
http://www.digitaltutors.com/store/product.php?productid=3529

Rapidshare
Code:
http://rapidshare.com/files/247035038/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part1.rar.html
http://rapidshare.com/files/247035302/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part2.rar.html
http://rapidshare.com/files/247035527/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part3.rar.html
http://rapidshare.com/files/247035956/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part4.rar.html
http://rapidshare.com/files/247036283/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part5.rar.html
http://rapidshare.com/files/247036576/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part6.rar.html
http://rapidshare.com/files/247036769/Digital.Tutors.Sculpting.Caricatures.In.ZBrush.3.part7.rar.html


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Digital Tutors - Add-On: Street Racer Kit

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Digital Tutors - Add-On: Street Racer Kit | 380 MB

Learn customization techniques for adding details to your car models with nearly 3 hours of interactive training. Great for intermediate users.

Popular highlights include: Polygon Modeling Sub-D Modeling High Dynamic Range Images...

Software: Maya 6 - Maya 8
Run Time: 2 hrs. 48 min., 1 disc

http://rapidshare.com/files/260494099/TD-ASRK.part1.rar
http://rapidshare.com/files/260493562/TD-ASRK.part2.rar


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Digital Tutors - Introduction to Modeling in 3ds Max

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Learn a fundamental workflow to Polygon, NURBS, and Splined-based modeling and time-saving techniques to creatively utilizing the robust tools available in 3ds Max. Contains nearly 4 hours of self-paced training for artists new to modeling in 3ds...
Download:

http://rapidshare.com/files/260486537/DT-Introduction_to_modeling.part01.rar
http://rapidshare.com/files/260485809/DT-Introduction_to_modeling.part02.rar
http://rapidshare.com/files/260487522/DT-Introduction_to_modeling.part03.rar
http://rapidshare.com/files/260486495/DT-Introduction_to_modeling.part04.rar
http://rapidshare.com/files/260487206/DT-Introduction_to_modeling.part05.rar
http://rapidshare.com/files/260487258/DT-Introduction_to_modeling.part06.rar
http://rapidshare.com/files/260487144/DT-Introduction_to_modeling.part07.rar
http://rapidshare.com/files/260486043/DT-Introduction_to_modeling.part08.rar
http://rapidshare.com/files/260485825/DT-Introduction_to_modeling.part09.rar
http://rapidshare.com/files/260486481/DT-Introduction_to_modeling.part10.rar


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Digital Tutors - Next-Gen Game Pipeline Bundle

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8 Gb | 16 CD | 29 hrs. 55 min

Learn the production workflow to next-gen game development and time-saving techniques for all stages of game development pipelines. Features low-poly modeling in Maya, sculpting and adding detail in ZBrush, texture painting in ZBrush, animation techniques in Maya, building real-time shaders, and deploying your game with Maya and XNA. Contains nearly 30 hours of project-based training for technical and creative artists.
Included in this bundle:

Modeling Next-Gen Characters in Maya


Software Requirement: Maya 2008 and up
Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.

Detailing Next-Gen Characters in ZBrush

Software Requirement: Maya 2008 and up ZBrush 3.1 and up, Maya 2008 and up
Learn a production workflow and time-saving techniques for creating high-resolution geometry for use in games, methods of sculpting, generating and applying maps, and adding character enhancements for appeal. Contains over 5 hours of project-based training for artists learning the creative processes of modeling and sculpting characters for next-generation games.

Texturing Next-Gen Characters in ZBrush

Software Requirement: Maya 2008 and up Maya 8.5 and up, ZBrush 3.1 and up, Photoshop
Learn a production workflow and time-saving methods for creating game-ready textured characters, texture painting techniques, and adding character enhancements for appeal. Contains over 4 hours of project-based training for artists learning the creative processes of texturing characters for next-generation games.

Real-Time Shaders with XNA

Software Requirement: Maya 2008 and up XNA Game Studio 2.0
Learn the fundamentals of real-time shaders and a time-saving workflow to creating real-time shaders with XNA. Contains over 4 hours of project-based training for technical artists learning the methods of real-time shading using XNA.

Animating Next-Gen Characters in Maya

Software Requirement: Maya 2008 and up Maya 8 and up*
Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.

* You may use Maya version 8.0 and up to follow along with the training. X-Ray Joints is the only feature that we discuss that is available in Maya version 2008 and up only.

Pipeline Development with Maya and XNA

Software Requirement: Maya 2008 and up XNA Game Studio 2.0, Maya 2008 and up
Learn the fundamental workflow for next-gen game development and innovative techniques for seamlessly integrating Maya and XNA for game creation. Contains nearly 5 hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya.

HOMEPAGE

Download:
http://rapidshare.com/files/115965722/DiTu.part001.rar
http://rapidshare.com/files/115965736/DiTu.part002.rar
http://rapidshare.com/files/115965907/DiTu.part003.rar
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http://rapidshare.com/files/115973719/DiTu.part071.rar
http://rapidshare.com/files/115973759/DiTu.part073.rar


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Digital Tutors - Product Visualization in Maya

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A complete guide to modeling and rendering for visualization in Maya
Learn a design-oriented workflow to product visualization and production techniques to designing with aesthetic and usability constraints, studio lighting, and photorealistic rendering. Provides 5 hours of project-based training on modeling, lighting, and rendering topics for use in product visualization.
Ideal for intermediate and experienced artists.

Popular highlights include:

Solutions to Design Challenges
Establishing Scale and Volume
NURBS Modeling Workflows
Trimming Surfaces
Lofting Surfaces
Adding Realism with Detail
Polygon Modeling Workflows
Converting Geometry Types
Effective Boolean Techniques
Projecting Curves onto Surfaces
Simulating Studio Lighting
Creating Bounce Cards and Light Diffusers
Light Setup and Placement
Recreating Real-world Materials
Architectural Materials
Indirect Illumination with Final Gather
Camera Placement for Composition

Download Links:
3 CD

http://rapidshare.com/files/260480316/videotraining_DTMPV1.part1.rar
http://rapidshare.com/files/260479639/videotraining_DTMPV1.part2.rar
http://rapidshare.com/files/260481772/videotraining_DTMPV1.part3.rar
http://rapidshare.com/files/260481439/videotraining_DTMPV1.part4.rar

http://rapidshare.com/files/260479875/videotraining_DTMPV2.part1.rar
http://rapidshare.com/files/260481307/videotraining_DTMPV2.part2.rar
http://rapidshare.com/files/260481877/videotraining_DTMPV2.part3.rar
http://rapidshare.com/files/260480922/videotraining_DTMPV2.part4.rar
http://rapidshare.com/files/260480628/videotraining_DTMPV2.part5.rar
http://rapidshare.com/files/260479543/videotraining_DTMPV2.part6.rar

http://rapidshare.com/files/260479659/videotraining_DTMPV3.part1.rar
http://rapidshare.com/files/260481257/videotraining_DTMPV3.part2.rar
http://rapidshare.com/files/260481016/videotraining_DTMPV3.part3.rar
http://rapidshare.com/files/260480985/videotraining_DTMPV3.part4.rar
http://rapidshare.com/files/260481136/videotraining_DTMPV3.part5.rar
http://rapidshare.com/files/260481454/videotraining_DTMPV3.part6.rar



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Digital Tutors - Female Android Modeling in Maya

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Learn how to create photorealistic organic and non-organic models with over 7 hours of self-paced training. Ideal for intermediate users.
Size : 1.46 GB
Have you ever wondered how they created the life-like robots seen on films and TV? "Maya Intermediate: Female Android Modeling", is an interactive training kit specifically designed to redefine your existing skills and guide you through the intricacies of modeling in Maya.
Get unrivaled experience with the innovative tools and powerful modeling techniques presented in over 7 hours of comprehensive training methods by Digital-Tutors

"Maya Intermediate: Female Android Modeling " focuses on the latest trend of modeling with complexity and photorealism, blurring the line between digital and reality! The concepts, methods, and tools used for each process are presented in clear and easy to follow steps, specifically designed to save you time and frustration throughout your workflow. Easily learn Polygon and Subdivision surface modeling techniques and countless added training exercises including: High Dynamic Range Imaegs (HDRI), shader network creation, surface conversion, rendering in mental ray, subdivision creasing, UV layouts for texturing, image plane setup, and the necessary steps to create a photorealistic and production-level imagery.
By allowing you to learn at your own pace and develop the necessary skills to crate sophisticated imagery with production- level professionalism, Digital-Tutors reveals the secrets of our unparalleled training approach and unlock your hidden potential. Learn why over 34,000 artists around the world have made Digital-Tutors- their most trusted resource for training tools.

Download:
http://rapidshare.com/files/260475091/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part01.rar
http://rapidshare.com/files/260476191/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part02.rar
http://rapidshare.com/files/260477025/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part03.rar
http://rapidshare.com/files/260477320/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part04.rar
http://rapidshare.com/files/260475644/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part05.rar
http://rapidshare.com/files/260475012/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part06.rar
http://rapidshare.com/files/260475605/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part07.rar
http://rapidshare.com/files/260475003/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part08.rar
http://rapidshare.com/files/260476281/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part09.rar
http://rapidshare.com/files/260476763/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part10.rar
http://rapidshare.com/files/260475747/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part11.rar
http://rapidshare.com/files/260476234/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part12.rar
http://rapidshare.com/files/260477074/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part13.rar
http://rapidshare.com/files/260475588/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part14.rar
http://rapidshare.com/files/260475455/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part15.rar




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Digital Tutors - Interior Modeling Techniques with XSI

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Learn a time-saving workflow to interior set modeling and production techniques that can be used for Film, Architectural Visualizations, and Games. Contains 6 hours of project-driven training. Perfect for intermediate artists.


download links:

http://rapidshare.com/files/260473371/s6df7s6df.part1.rar
http://rapidshare.com/files/260470862/s6df7s6df.part2.rar
http://rapidshare.com/files/260472129/s6df7s6df.part3.rar
http://rapidshare.com/files/260473374/s6df7s6df.part4.rar
http://rapidshare.com/files/260472060/s6df7s6df.part5.rar
http://rapidshare.com/files/260472151/s6df7s6df.part6.rar
http://rapidshare.com/files/260471510/s6df7s6df.part7.rar


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Digital Tutors - Introduction to Mudbox 2009 | 1.7 Gb

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Learn a production-focused workflow to digital sculpting and texture painting in Mudbox 2009
and time-saving techniques that are currently being used in the Film, Games, and Design
industries. Contains 7 hours of project-based training. Great for new and beginning artists.

Popular highlights include:

* Digital Sculpting Workflow
* Texture Painting Workflow
* Navigating Image Browser
* Texture Painting in Layers
* Custom Stamps and Stencils
* Sculpt Layers
* Customizing Brush Settings
* On-Target Sculpting
* On-Target Painting
* Sculpt Brush
* Steady Stroke for Straight Lines
* Constraining Strokes to Curves
* Painting Layer Masks
* Changing Brush Falloffs
* Customizing Lighting
* Depth of Field
* Ambient Occlusion
* Image-based Lighting
* Sub-dividing Meshes
* Adding and Editing Materials
* Viewing Mesh UVs
* Meshes with Multiple UV Tiles
* Importing Geometry
* Exporting Maps
* Interface and Work Area Overview
Download:

http://rapidshare.com/files/260465751/dt.intro.2.mudbox2k9.part01.rar
http://rapidshare.com/files/260465876/dt.intro.2.mudbox2k9.part02.rar
http://rapidshare.com/files/260466566/dt.intro.2.mudbox2k9.part03.rar
http://rapidshare.com/files/260467355/dt.intro.2.mudbox2k9.part04.rar
http://rapidshare.com/files/260465104/dt.intro.2.mudbox2k9.part05.rar
http://rapidshare.com/files/260467176/dt.intro.2.mudbox2k9.part06.rar
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http://rapidshare.com/files/260465638/dt.intro.2.mudbox2k9.part08.rar
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http://rapidshare.com/files/260467843/dt.intro.2.mudbox2k9.part10.rar
http://rapidshare.com/files/260468447/dt.intro.2.mudbox2k9.part11.rar
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http://rapidshare.com/files/260466350/dt.intro.2.mudbox2k9.part17.rar
http://rapidshare.com/files/260466665/dt.intro.2.mudbox2k9.part18.rar
http://rapidshare.com/files/260467267/dt.intro.2.mudbox2k9.part19.rar
http://rapidshare.com/files/260466643/dt.intro.2.mudbox2k9.part20.rar
http://rapidshare.com/files/260466502/dt.intro.2.mudbox2k9.part21.rar



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Digital Tutors - Mental Ray Workflows in Maya: Global Illumination

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Digital Tutors - Mental Ray Workflows in Maya: Global Illumination | 290 MB
Learn creative practices for utilizing global illumination and time-saving rendering techniques that can be used in a multitude of applications. Contains 2 hours of project-driven training - Perfect for intermediate artists.

Popular highlights include:
* Global Illumination Overview
* Understanding Photons in mental ray
* Emitting Photons from Various Light Sources
* Controlling Photon Energy
* Controlling Decay Rates
* Altering Photon Color Attributes
* Separating the Effects of Direct Lighting
* Separating the Effects of Indirect Lighting
* Tuning Global Illumination Scale
* Tuning Global Illumination Radius
* Tuning Global Illumination Accuracy
* Photon Tracing with Transparent Surfaces
* Global Illumination Photons Maps
* Global Illumination with Final Gather
* Using the Map Visualizer
* Global Illumination Overrides
* Photon Interaction with Maya Materials
* Photon Interaction with mental ray Materials

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http://rapidshare.com/files/260463152/mental_ray_Workflows_in_Maya_Global_Illumination.part1.rar
http://rapidshare.com/files/260462638/mental_ray_Workflows_in_Maya_Global_Illumination.part2.rar
http://rapidshare.com/files/260463156/mental_ray_Workflows_in_Maya_Global_Illumination.part3.rar
http://rapidshare.com/files/260461981/mental_ray_Workflows_in_Maya_Global_Illumination.part4.rar


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